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NPC Generator

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Advanced [show]


Lamlis Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear brown pants and tee shirts. He keeps his black hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Lamlis took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Criminal record, Adventurer, Has a crush. Occupation: Stylist

Voice: Rolls R's

Attributes [hide]

Lamlis Fasharash, Male Elf Cleric 9
Medium (4'7") Elf, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 37 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)15 (+2) 12 (+1)10 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Celestial, Goblin
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1600 gp. Coral (120 gp). Onyx (50 gp). Sardonyx (50 gp). Deep green spinel (120 gp). Blue quartz (9 gp). Blue star sapphire (1200 gp). Black opal (1200 gp). 1 Minor magic item.


Social Check DCs


Zepar Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He prefers to wear flannel. He has dyed his greying red hair a little too much giving a sharp red color. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a Layabout, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants his loneliness to end.

Ideals: Optimist. Bonds: Has a crush, Adventurer, Poor. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Zepar Prudence, Male Tiefling Monk 5
Medium (6'6") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 8 (-1)15 (+2)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Thamuz Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His black eyes lackadaisically let the world flow into them.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of a Barrister, who enjoyed hunting, Thamuz was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants to get laid

Ideals: Impeccable. Flaws: Insane. Bonds: Nature, Has a crush, Job. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Thamuz Dignity, Male Tiefling Warrior 1
Medium (5'11") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)14 (+2) 13 (+1)16 (+3)
Skills Athletics +2, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: 700 sp. 1 Everburning torch.


Social Check DCs


Manfred Axton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and brown. His fierce green eyes like to dwell on things.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear.

Ideals: Entrepeneur, Passionate. Flaws: Fearful. Bonds: Rich, Nature. Occupation: Mortician

Voice: American accent

Attributes [hide]

Manfred Axton, Male Human Monk 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)16 (+3) 14 (+2)17 (+3)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Draconic, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 110 gp.


Social Check DCs

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