Sun In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. His lavender fur is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He invites people to come help in his community garden.
History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Insomniac, Secretive. Bonds: Attractive, Immigrant. Occupation: Jeweler
Voice: Italian accent
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 13 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
Possessions: 800 gp.
Korfel Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his black hair well, parting it to the right. He has violet eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with unlife at a very young age, Korfel has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally; and he is currently in port desperately looking for someone to get him out
Ideals: Joker. Flaws: Insane, Shy, Disease. Bonds: Rich, Slave. Occupation: Beggar
Voice: American accent
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1700 sp.
Felgrat Moreno, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is dressed in an above average manner. He has styled his golden hair well, parting it to the right. His eyes are likewise blue. His teeth are white and perfect.
Personality: Felgrat speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Felgrat has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc
Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Performer
Voice: Low range voice
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Celestial, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate. 1 Chain shirt. 1 Masterwork Heavy wooden shield.
Nordak Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a blue shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He carries with him a set of longswords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His brown hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Nordak was born with his father's beautiful face. He dropped out of school before completing his studies. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nordak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Logical. Flaws: Insane, Antagonistic. Bonds: Attractive. Occupation: Ploughman
Voice: Voice breaks
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 55 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 1400 gp.
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