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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gomory Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing a long, pastel cloak. His black hair is singed and shortened. He has gray eyes and a pastel hat with a violet feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.

History: Gifted from a young age, Gomory studied abroad. His childhood dream was to be a Engraver, but he was a colossal failure. He struck the Barrister job and began his own company from there.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Gomory Aloro, Male Half-Elf Monk 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 800 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theobald Dudley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a small hat to hide his balding. His eyes are brown and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes him a fraud; and many goblins want him driven away

Ideals: Gifted, Justice. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Ruler

Voice: Speaks with back of mouth

Attributes [hide]

Theobald Dudley, Male Human Ranger 11
Medium (5'4") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Persuasion +5, Religion +6
Senses Passive Perception 10
Languages Common, Gnoll, Orc
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1300 gp. Deep blue spinel (800 gp).


Social Check DCs


Alberich Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is well dressed, constantly wearing a violet suit, brown shirt, and violet tie. He has moderate length golden hair. His green eyes peer out from beneath his small violet hat.

Personality: He speaks before he thinks and is too direct. He is a very good compulsive liar and kleptomaniac.

History: Alberich lived on a farm with his father, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: A rival would like him out of the picture.

Flaws: Ugly, Impulsive. Bonds: Criminal record, Family. Occupation: Roofer

Voice: Sensual and smooth

Attributes [hide]

Alberich Rakankrak, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)10 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 290 gp. 3 Smokesticks.


Social Check DCs


Damien Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Armorer does. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Born in the south to a Armorer, Damien learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Armorer. He now owns his own business.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and further expansion of business

Flaws: Terse. Bonds: Job, Immigrant, Attractive, Religious. Occupation: Armorer

Voice: growls and snarls, animalistic

Attributes [hide]

Damien Fatrabbit, Male Halfling Fighter 7
Small (3'4") Halfling, Neutral Good (CR 7)
Armor Class 12
Hit Points 58 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 12000 sp. Hematite (15 gp). Golden yellow topaz (1300 gp). Obsidian (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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