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NPC Generator

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Advanced [show]


Paggen Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a falchion. His black hair is kept up in a ponytail inside a top hat. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets.

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, In love. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Paggen Munggen, Male Gnome Fighter 5
Small (3'8") Gnome, True Neutral (CR 5)
Armor Class 14
Hit Points 52 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)10 (+0) 9 (-1)15 (+2)
Skills Insight +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Henry Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his tan boots flare out at the collars. He wears his blonde hair down. His green eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a desert tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Bather for hire.

Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Has a crush, Nature, Job, Rich. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

Henry Dalanthan, Male Half-Elf Wizard 2
Medium (5'7") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 7000 cp. Lapis lazuli (8 gp). Brown-green garnet (120 gp). Red garnet (120 gp). 1 Magnifying glass.


Social Check DCs


Spring Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has no fur. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Through the years after Spring was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Spring's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and doesn't want to be a sage and was forced into it by his family

Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Sage

Voice: pre-pubescent

Attributes [hide]

Spring Buttons, Male Tabaxi Sorcerer 11
Medium (5'4") Tabaxi, True Neutral (CR 11)
Armor Class 13
Hit Points 25 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)11 (+0) 18 (+4)16 (+3)
Skills Perception +8, Religion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 2800 gp. Silver ewer (40 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Marbas Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and he perpetually has his ceremonial dagger ready. His hair is short and white. His eyes are black and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and an old rival family wants him found

Ideals: Fighting, Philantrophist. Flaws: Ugly, Depressed, Disease. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Marbas Carrion, Male Tiefling Aristocrat 6
Medium (6'7") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)16 (+3) 13 (+1)19 (+4)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Aquan, Sylvan, Dwarven
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 500 gp. Blue quartz (7 gp). Aquamarine (900 gp). 1 Minor magic item.


Social Check DCs

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