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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Orryn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'7" and wears an entirely black suit with violet socks and a vest with buckled shoes. He sports a long brown beard, and similarly colored long hair. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When he was but 6 years old his parents immigrated from the west. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He struck the Blacksmith job and began his own company from there.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and expand his business

Ideals: Fighting. Bonds: Job, Nature, Immigrant, In love. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Orryn Scheppen, Male Gnome Rogue 8
Small (3'7") Gnome, Chaotic Good (CR 8)
Armor Class 10
Hit Points 45 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Draconic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +4

Possessions: 800 gp.


Social Check DCs


Naeris Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a white armored body suit, with a simple blue line shooting up and back down. His whole body is exceptionally muscular. His blonde hair is braided into rings. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He invites people to come help in his community garden.

History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He feels kind of lost in life; and to clean up the streets

Ideals: Philantrophist. Flaws: Depressed. Bonds: Immigrant, Guardian. Occupation: Fletcher

Voice: Irish accent

Attributes [hide]

Naeris Qualanthri, Male Elf Commoner 12
Medium (4'10") Elf, Neutral Good (CR 12)
Armor Class 11
Hit Points 42 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 16 (+3)16 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andram Generous, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His black hair is thinning but still full. He is baby faced.

Personality: A skeptical and narcissistic man, Andram's first love is himself. His second love is also himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Impeccable, Logical. Bonds: Immigrant, Military. Occupation: Servant

Voice: Scratchy, weak

Attributes [hide]

Andram Generous, Male Tiefling Wizard 5
Medium (5'8") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Acrobatics +4, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 20000 cp.


Social Check DCs


Spear Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears just a black suit. He has dyed his greying white fur a little too much giving a sharp white color. His yellow eyes peer out from beneath his small black hat.

Personality: He is witty, but his monotone delivery comes off as unnerving Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: From birth he was tutored by a cruel and relentless mentor. Spear was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Spear decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Bonds: Attractive, Poor, Criminal record, Mentor. Occupation: Sellsword

Voice: Scratchy, weak

Attributes [hide]

Spear Of World, Male Tabaxi Expert 7
Medium (6'3") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)15 (+2) 10 (+0)12 (+1)
Skills Sleight of Hand +7, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 200 gp. Aquamarine (1500 gp). Zircon (60 gp).


Social Check DCs

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