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NPC Generator

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Advanced [show]


Ulblyn Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a fancy black suit. Beneath his clothing is a huge mess of scar tissue. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes and a black hat with a tan feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels kind of lost in life

Ideals: Joker, Philantrophist. Flaws: Disease, Depressed. Bonds: Attractive, Slave. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Ulblyn Littlefoot, Male Halfling Aristocrat 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 17 (+3)15 (+2)
Skills Athletics +3, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5

Possessions: 700 gp. Chrysoberyl (120 gp).


Social Check DCs


Nákra Harley, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan armored body suit, with a simple pastel line shooting up and back down. He wears a broad hat to cover his moderate length silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the north to a Carpenter, Nákra learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Shy, Fearful. Bonds: Attractive, Job. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Nákra Harley, Male Half-Orc Warlock 4
Medium (5'6") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)9 (-1) 12 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Baz Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he dresses like a well dressed Adventurer does, and is pretty ugly. His tied-back hair is chestnut. He has several tiny aquamarine earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also is a firm believer in the manly ideal.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his mother's forge. He struck the Adventurer job and began his own company from there.

Motivation: Expand his business.

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Job, Rich. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Baz Windsor, Male Half-Orc Barbarian 12
Medium (6'7") Half-Orc, Lawful Good (CR 12)
Armor Class 10
Hit Points 101 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Athletics +7, Nature +6
Senses Passive Perception 11
Languages Common, Orc, Aquan, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +6

Possessions: 3000 gp. Onyx (70 gp). Rhodochrosite (8 gp). Brown-green garnet (150 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Gorbundus Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a tan cloak and cross-gartered brown stockings. He is muscular with a powerful set of arms. His crest is short and bronze. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is happy with his job as a Barber. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Gorbundus studied abroad. His parents enrolled him in a Cleric school at a young age so that he could practice his arcane talents. Since then, he has sought to make the best of life.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to reunite with his old friends

Ideals: Gifted, Optimist. Bonds: Job, Adventurer, Criminal record. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Gorbundus Shestendeliath, Male Dragonborn Cleric 3
Medium (6'8") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs

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