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NPC Generator

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Advanced [show]


Xappan Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. His hair is black, silky, and of moderate length. His white eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses divination through singing.

History: He was born the only child of a wealthy merchant. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Professionalism, Gifted, Entrepeneur. Bonds: Attractive. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

Xappan Sanity, Male Tiefling Warlock 3
Medium (6'5") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 13 (+1)17 (+3)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 3000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Aura Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull tan sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He wears his beige fur up. His eyes are copper and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Aura was raised in a hard working conservative environment. A gifted student he started as a Doctor, but he got bored and became a Masseuse. He has never given up on his singing dream.

Motivation: His spouse's relatives view him with great suspicion; and to be a doctor again

Ideals: Artistic. Flaws: Insomniac, Antagonistic. Bonds: Job, Family. Occupation: Masseuse

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aura Thunder, Male Tabaxi Druid 4
Medium (6'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Animal Handling +1, Athletics +6
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp. Rock crystal (80 gp). Lapis lazuli (13 gp). Silver pearl (120 gp). Red spinel (120 gp).


Social Check DCs


Oskar Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has red hair. His violet eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Retire the richest man in the south; and to settle down with his crush

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Has a crush, Poor. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Oskar Holderhek, Male Dwarf Bard 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 400 gp. 1 Masterwork studded leather.


Social Check DCs


Fargas Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears just a green suit. He has a red handlebar mustache and slicked back red hair. His eyes are violet and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his mother. Fargas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is greedy; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Guardian, Rich. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Fargas Thorngage, Male Halfling Wizard 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 36 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)16 (+3) 9 (-1)17 (+3)
Skills Nature +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Aquan, Elven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 1000 gp. 1 Alchemist’s fire. 1 Smokesticks. 1 Everburning torch.


Social Check DCs

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