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NPC Generator

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Advanced [show]


Dworic Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He has a large white mantle and cape that has been intricately interwoven into his tan robe. His silver hair is drawn into a tight pony tail with a rose scrunchie. He has several tiny aquamarine earrings on each ear.

Personality: He speaks before he thinks and is too direct. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Rich, Mentor. Occupation: Stableman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dworic Bloodkith, Male Dwarf Aristocrat 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 19 (+4)10 (+0) 13 (+1)9 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 30 pp.


Social Check DCs


Traubon Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He typically wears brown cloth garments or leather armor, and his gloved hand is found clutching a scimitar. He has a very tight haircut. His eyes are green and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his brother

Ideals: Entrepeneur. Flaws: Ugly, Shy, Antagonistic. Bonds: Family. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Traubon Graybeard, Male Dwarf Monk 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp. Amber (110 gp).


Social Check DCs


Ahrim Despair, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. He wears his silver hair up. He has a tattooed face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Ahrim was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now owns his own business.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and marry his brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Criminal record, Family. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Ahrim Despair, Male Tiefling Sorcerer 3
Medium (6'6") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)18 (+4) 12 (+1)17 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 1200 sp.


Social Check DCs


Altho Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized opal on his left hand. He has a brown handlebar mustache and slicked back brown hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Altho hails from a village terrorized by dire rats. A gifted student he started as a Cartwright, but he got bored and became a Healer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Attractive, Rich, Job, Enemies. Occupation: Healer

Voice: Low rumbling, strings words together

Attributes [hide]

Altho Glenfellow, Male Halfling Druid 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)11 (+0) 11 (+0)14 (+2)
Skills Nature +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 700 gp. Alexandrite (400 gp). 1 Minor magic item.


Social Check DCs

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