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NPC Generator

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Advanced [show]


Faran Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear flannel. His hair is greying and his face has many wrinkles. His amber eyes lackadaisically let the world flow into them.

Personality: He is very quiet and rarely speaks above a whisper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the north, but his parents moved at a very young age to the east. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the north, certain he would find work there.

Motivation: A deep hatred of giants.

Ideals: Joker. Flaws: Shy, Insane. Bonds: Immigrant. Occupation: Blacksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Faran Honeypot, Male Halfling Paladin 15
Small (2'11") Halfling, Chaotic Good (CR 15)
Armor Class 13
Hit Points 84 (15d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)9 (-1) 9 (-1)9 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a colorful flower in his cinnamon fur. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Calm and collected, he is a well trained Baker. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Persistence. Bonds: Rich, Attractive, Job. Occupation: Baker

Voice: Smoker's lung

Attributes [hide]

Five Of Passion, Male Tabaxi Aristocrat 8
Medium (5'1") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 76 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)10 (+0) 15 (+2)18 (+4)
Skills Deception +7, Intimidation +7
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 800 gp. Blue star sapphire (1300 gp). Jet (150 gp). White opal (1300 gp). Pink pearl (150 gp). Tiger eye turquoise (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Tenley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. His red hair, when down, is lengthy. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a island tribe. In his 15th year, his parents were killed by a orcs raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many orcs want him driven away; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Nature, Enemies. Occupation: Cartwright

Voice: Sleepy voice

Attributes [hide]

Peter Tenley, Male Human Fighter 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Aquan, Giant, Celestial
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 800 sp. Silver chalice with lapis lazuli gems (30 gp).


Social Check DCs


Crampernap Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in a clean white cloak covering his clean studded leather. He wears his white hair down. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Opinionated. Flaws: Ugly. Bonds: Job, Military, Adventurer. Occupation: Barkeep

Voice: Speaks with a cold

Attributes [hide]

Crampernap Pingun, Male Gnome Commoner 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)17 (+3) 9 (-1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Orc, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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