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Advanced [show]


Fonkin Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tattered old clothes. He has a auburn handlebar mustache and slicked back auburn hair. This hazel eyed westerner is not easily forgotten.

Personality: He will rave to anyone who will listen. He enjoys reading and quiet.

History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Logical. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Fonkin Waggletop, Male Gnome Paladin 5
Small (3'3") Gnome, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Fiery yellow corundum (1000 gp). Rock crystal (40 gp). Iolite (40 gp). 2 Acid flasks. 3 Smokesticks. 1 Everburning torch. 3 Holy water.


Social Check DCs


Elegant On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a violet armored body suit, with a simple blue line shooting up and back down. He has a moderate pudge and is not very fit. His fur is lavender and very short. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Elegant On the Water, Male Tabaxi Druid 3
Medium (6'3") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. Freshwater pearl (6 gp).


Social Check DCs


Fragrant Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He wears clothing that is held on in multiple layers but all of it is in poor condition. His fur, while still mostly cinnamon, has prominent grey streaks. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Many dire rats want him driven away.

Ideals: Optimist, Philantrophist, Fighting. Bonds: Poor, Attractive. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Fragrant Peak, Male Tabaxi Warrior 12
Medium (6'7") Tabaxi, Neutral Evil (CR 12)
Armor Class 15
Hit Points 84 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 13 (+1)17 (+3) 17 (+3)18 (+4)
Skills Deception +8, History +7
Senses Passive Perception 13
Languages Common, Undercommon, Halfling, Elven
Attacks Melee +7 / 3d10+3, Ranged +9 / 3d10+5, Grapple +5

Possessions: 2000 gp. Chalcedony (60 gp). Onyx (60 gp). Blue quartz (12 gp). Lapis lazuli (12 gp). Moonstone (60 gp). Tourmaline (130 gp). Blue quartz (12 gp). Blue star sapphire (1300 gp). Sard (60 gp).


Social Check DCs


Lance Nash, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a black suit, pastel shirt, and blue tie, and he perpetually has his dagger ready. He has a chestnut handlebar mustache and slicked back chestnut hair. His face is scarred and worn.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Lance grew up listening to his mother's many stories. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Ruler

Voice: Sighs a lot, exhausted

Attributes [hide]

Lance Nash, Male Human Cleric 8
Medium (5'2") Human, Neutral Evil (CR 8)
Armor Class 11
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Nature +4, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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