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NPC Generator

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Advanced [show]


Kildrak Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear green pants and tee shirts. His tied-back hair is blonde. He is baby faced.

Personality: He likes to make people angry or surprised. Animals are drawn to him, and he is able to talk to them.

History: Gifted from a young age, Kildrak studied abroad. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He struck the Fletcher job and began his own company from there.

Motivation: To be a Armorer again.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Kildrak Daraln, Male Dwarf Fighter 12
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 9
Hit Points 123 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 19 (+4)14 (+2) 12 (+1)13 (+1)
Skills History +6, Nature +6
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Gnome
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: 4000 gp. 1 Minor magic item.


Social Check DCs


Percival Garfield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. He wears a wide-brimmed hat to hide his balding. He has several tiny ruby earrings on each ear.

Personality: He can speak with the recently deceased. He is lazy, self-centered, vain, and jealous.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Percival reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he has money and likes to spend it

Ideals: Gifted. Flaws: Selfish. Bonds: Rich, Military, Adventurer. Occupation: Masseuse

Voice: Draws out vowels

Attributes [hide]

Percival Garfield, Male Human Barbarian 10
Medium (5'2") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 81 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Insight +4, Intimidation +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 900 gp. A roughly beaten golden orb (100 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp).


Social Check DCs


Tricking Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His red fur is smooth and relatively long. He has gleaming, smiling amber eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Ideals: Artistic. Flaws: Emotional. Bonds: Adventurer, Rich, Family. Occupation: Miner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tricking Thunder, Male Tabaxi Rogue 12
Medium (6'0") Tabaxi, Lawful Good (CR 12)
Armor Class 13
Hit Points 51 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)18 (+4) 12 (+1)13 (+1)
Skills Athletics +4, Medicine +5
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Goblin, Auran
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Uthemar Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a very tight haircut. His hazel eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Merchant job and began his own company from there.

Motivation: Wants to open a new tavern.

Flaws: Shy, Disease. Bonds: Attractive, Poor, Job. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Uthemar Xiloscient, Male Half-Elf Expert 4
Medium (5'3") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Halfling, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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