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NPC Generator

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Druuk Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. He is portly but not overly obese. He has styled his white hair well, parting it to the right. His thin eyebrows rest above his beady amber eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father took him hunting and taught him how to get in the mind of other creatures. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Cynical. Bonds: Slave, Military, Nature. Occupation: Spy

Voice: Draws out vowels

Attributes [hide]

Druuk Skelton, Male Half-Orc Ranger 6
Medium (5'10") Half-Orc, Neutral Evil (CR 6)
Armor Class 13
Hit Points 55 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)8 (-1) 18 (+4)8 (-1)
Skills Medicine +7, Stealth +6
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 900 gp.


Social Check DCs


Ashgarn Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His green unseeing eyes seem to look past you.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ashgarn took refuge in the ruined castle and found the beat up sword and armor he uses now. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Stableman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ashgarn Northcott, Male Half-Orc Monk 3
Medium (6'1") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)11 (+0) 17 (+3)9 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Adrex Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his bronze crest up. His skin is flawless and his red eyes scan people very quickly.

Personality: He acts crazy and hedonistic. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: Sabotage a competitor.

Flaws: Hedonist. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Adrex Esstyrlynn, Male Dragonborn Paladin 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 12 (+1)15 (+2)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20 gp.


Social Check DCs


Clerebold Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His long white hair is drawn into a two foot long braid. His violet eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Clerebold was born on a far western desert where he grew up under the tutelage of his father, an expert Sellsword. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world.

Ideals: Athletic. Flaws: Shy, Impulsive, Antagonistic. Bonds: Immigrant. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Clerebold Wasanthi, Male Half-Elf Aristocrat 5
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5

Possessions: 2000 sp.


Social Check DCs

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