Rangrim Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing the road beaten gear of a warrior, and a wedding ring on his left hand. His hair, while still mostly golden, has prominent grey streaks. His eyes are a pleasant hazel.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Rangrim studied abroad. There was a wharf not far from home where he often wandered off to fish. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Fighting, Joker, Gifted. Bonds: In love, Nature, Adventurer. Occupation: Barber
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp. Gold dragon comb with red garnet eye (300 gp).
Sindri Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'3" and is dressed in earthy colors with a brown and white handkerchief worn on his right side. His blonde hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has always had a great fascination with Gnomish culture. His job bores him to no end. He has decided to make it more interesting.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Adventurer, Criminal record, Immigrant. Occupation: Fletcher
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 10)
Armor Class 13
Hit Points 64 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1700 gp. Tourmaline (80 gp). Moss agate (13 gp). Eye agate (13 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item.
Frug Beren, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a fancy green suit. He has a silver handlebar mustache and slicked back silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a font of random trivia from the lore and stories he has discovered
History: Born to a Blacksmith, his mother struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Attractive, Poor, Criminal record. Occupation: Bellfounder
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 73 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 17 (+3) | 18 (+4) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Orc, Auran, Halfling
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 900 gp. Gold dragon comb with red garnet eye (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Golden circlet with four aquamarines (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hugh Dumph, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a violet armored body suit, with a simple white line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. His long golden hair reaches down to his waist. His ears are large.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Ruler
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 8)
Armor Class 12
Hit Points 40 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 18 (+4) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Orc, Celestial, Draconic
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Amethyst (90 gp). Fire opal (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!