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NPC Generator

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Advanced [show]


Cask On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a yellow shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He sports a flattop fur cut. He has hazel eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Cask lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it

Ideals: Optimist. Flaws: Hedonist. Bonds: Family, Rich. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Cask On the Water, Male Tabaxi Bard 5
Medium (6'1") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)10 (+0) 16 (+3)14 (+2)
Skills Animal Handling +6, Arcana +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 3000 sp.


Social Check DCs


Odo Gentry, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses in collared shirts and wears a proper scarf over his head. He is tall, broad shouldered and powerfully built. His blonde hair and beard is wavy and long. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Persistence, Justice, Logical. Flaws: Ugly, Insane. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Odo Gentry, Male Human Monk 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Gimurt Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing, and carries longswords. He has a long white beard with little hanging trinkets. He has several tiny ruby earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he feels threatened by others

Ideals: Fighting. Flaws: Shy, Insane, Fearful. Bonds: Rich. Occupation: Laborer

Voice: Voice breaks

Attributes [hide]

Gimurt Ungart, Male Dwarf Monk 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 190 gp.


Social Check DCs


Theriatis Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. His red hair is still thick. His violet eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the west his family was never financially stable. His mother was a mechanic, and taught him how to fix just about anything. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is greedy.

Ideals: Artistic, Entrepeneur, Persistence. Flaws: Secretive. Bonds: Poor, Attractive. Occupation: Barrister

Voice: Cold and demanding tone

Attributes [hide]

Theriatis Coulson, Male Half-Elf Adept 15
Medium (5'10") Half-Elf, Neutral Good (CR 15)
Armor Class 12
Hit Points 48 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)11 (+0) 13 (+1)14 (+2)
Skills Persuasion +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143333

Possessions: 3000 gp. Blue quartz (14 gp). Moss agate (14 gp). Rose (50 gp). Banded agate (14 gp). Moonstone (50 gp). Star ruby (1100 gp). Aquamarine (900 gp). Aquamarine (900 gp). Deep blue spinel (900 gp). Azurite (14 gp). Zircon (50 gp). Deep blue spinel (900 gp). Blue sapphire (1100 gp). Deep green spinel (80 gp). Chalcedony (50 gp). Black star sapphire (1100 gp). Eye agate (14 gp). Malachite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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