Aldous Norton, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he is wracked by social anxiety
Ideals: Gifted, Logical. Flaws: Fearful, Disease. Occupation: Assassin
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 200 sp. 1 Banded mail.
Erias Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'1" and is wearing a long, blue, dusty cloak. His left leg appears badly burned and disfigured. His red hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.
Personality: He is fixated on the number 97. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was always a brilliant, if unscrupulous mind. In his 17th year, his parents were killed by a giants raid, leaving Erias alone in the world. After a stint in an orphanage, he was adopted. He is untrained/undisciplined, which makes him dangerous.
Motivation: Marry his sister to traveling adventurers; and a deep hatred of giants
Ideals: Logical. Flaws: Insane. Bonds: Enemies, Family. Occupation: Dyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 76 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Ignan
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 370 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Jeweled gold crown (6000 gp).
Broce Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is long and unkept. He wears a mask on his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Athletic, Justice. Flaws: Ugly, Cynical. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 5000 sp. 1 Minor magic item.
Ogbur Beckwith, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a mite stocky and wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His long chestnut hair is drawn into a two foot long braid. His eyes are brown and catlike.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born at the edge of vast island. He dropped out of school before completing his studies. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg
Ideals: Impeccable, Logical. Bonds: Job, Nature, In love. Occupation: Roofer
Voice: Farmer accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
Possessions: 700 gp. Sapphire pendant on gold chain (500 gp). Sapphire pendant on gold chain (500 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
