Glim Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This western man wears suspenders and pastel workpants. His shirt is brown, and he wears a heavy pastel leather apron most of the time. His clothes are grease stained in places. He has moderate length silver hair. His face is scarred and worn.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is an amazing painter.
History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He moves from town to town, unable to find a place to settle.
Motivation: He is unsatisfied with his job; and a deep hatred of illithids
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Body Guard
Voice: Jamaican accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 141 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 21 (+5) | 10 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 |
Possessions: Blue quartz (9 gp). Banded agate (9 gp). Hematite (9 gp). Aquamarine (1100 gp). Silver pearl (70 gp). Freshwater pearl (9 gp). Alexandrite (1100 gp). Star rose quartz (60 gp). Blue diamond (3000 gp). Violet garnet (1100 gp). Pink pearl (70 gp). Sardonyx (60 gp). Deep blue spinel (1100 gp). Black pearl (1100 gp). Zircon (60 gp). Sard (60 gp).
Râsh Copeland, Male Half-Orc [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length brown hair. His amber eyes are passionate and lively.
Personality: Râsh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: He is wracked by social anxiety; and he is unsatisfied with his job
Ideals: Artistic, Logical, Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 47 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 500 gp. Red spinel (130 gp). Red spinel (130 gp). Jasper (40 gp). Chrysoprase (40 gp). 1 Minor magic item.
Arumawann Gummen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His red hair is lengthy. He has gleaming, smiling blue eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He feeds upon the attention of others.
History: Arumawann lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: His spouse's relatives view him with great suspicion; and to clean up the streets
Ideals: Philantrophist. Bonds: Attractive, Family, Job, Guardian. Occupation: Masseuse
Voice: Raspy
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Efferil Iranapha, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a brown shirt with thin black vertical stripes and violet pants. His brown hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He plays an instrument quite well.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Efferil has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Artistic. Flaws: Ugly, Secretive, Disease. Occupation: Slave Trader
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1 Silver holy symbol. 1 Magnifying glass.
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