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NPC Generator

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Advanced [show]


Reirak Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Disease, Forgetful. Bonds: Nature, Adventurer. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Reirak Durthane, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 320 gp. Gold dragon comb with red garnet eye (300 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (300 gp). 3 Thunderstones.


Social Check DCs


Thomas Denholm, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of daggers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His auburn hair is cut jaggedly and amateurishly. He has gleaming, smiling hazel eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: Born in the north to a Sailor, Thomas learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Rich, Job. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Thomas Denholm, Male Human Expert 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)18 (+4) 16 (+3)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Terran, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +3

Possessions: 90 gp. Red spinel (110 gp).


Social Check DCs


Forcas Random, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'10". He is typically in his Locksmith uniform, and his gloved hand is found clutching a spear. His black hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Locksmith.

Motivation: To be a Armorer again.

Flaws: Ugly, Antagonistic, Shy, Disease. Bonds: Job. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Forcas Random, Male Tiefling Druid 1
Medium (6'10") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)17 (+3) 15 (+2)14 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Auran, Sylvan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 300 sp.


Social Check DCs


Pallabar Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is red, and he wears a heavy black leather apron most of the time. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has gleaming, smiling green eyes.

Personality: He is extraordinarily eccentric. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted divine powers by his dying sister.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Criminal record. Occupation: Tailor

Voice: Low rumbling, strings words together

Attributes [hide]

Pallabar Gummen, Male Gnome Bard 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)9 (-1) 14 (+2)13 (+1)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Disguise kit. 1 Magnifying glass. 1 Simple lock. 1 Magnifying glass.


Social Check DCs

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