Erky Reese, Male Gnome [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is wearing a long, white cloak. He wears his red hair up. He wears an eyepatch.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Erky took refuge in the old dungeon and found the beat up sai and armor he uses now. He now mingles about in high society.
Motivation: He'd like to take his coworkers down a peg; and to be a animal trainer again
Ideals: Impeccable. Flaws: Ugly, Forgetful. Bonds: Nature, Rich, Job. Occupation: Priest
Voice: Italian accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 5)
Armor Class 14
Hit Points 50 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 17 (+3) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Frederick Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of whips on his belt, each one with a jet on the hilt. He has shaved his head bald. He wears a mask on his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has all his life been fascinated with painting.
History: Frederick lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Half-Elf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and to be a baker again
Ideals: Fighting, Joker, Artistic. Bonds: Family, Adventurer, Job. Occupation: Locksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp.
Justin Stanton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He wears a Stetson hat to cover his moderate length auburn hair. His green eyes are passionate and lively.
Personality: He is mildly Human supremacist, though he does not identify as such. He is a ruthless business man, a trait he acquired from his father.
History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Human conditions. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To be a Tanner again; and balancing his hectic life and new baker responsibilities is difficult
Ideals: Entrepeneur, Fighting. Flaws: Racist, Secretive. Bonds: Job. Occupation: Baker
Voice: Stutters
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 73 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Draconic, Gnome
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 80 pp. Citrine (50 gp). Moss agate (16 gp). Chrysoberyl (40 gp). Golden yellow topaz (1400 gp). Alexandrite (1400 gp). Obsidian (16 gp). Obsidian (16 gp). Moss agate (16 gp).
Uthemar Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears bulky green painted plate armor. He is portly but not overly obese. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes lackadaisically let the world flow into them.
Personality: Stoic and calm, he prefers to meditate than take action. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is currently in port desperately looking for someone to get him out; and find a way to reverse the transformation of his brother
Ideals: Disciplined. Bonds: Immigrant, Family, Adventurer, Slave. Occupation: Blacksmith
Voice: Speaks in third person
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 7)
Armor Class 13
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 700 gp. Deep blue spinel (800 gp). Deep blue spinel (800 gp).
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