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NPC Generator

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Advanced [show]


Dustin Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His chestnut hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Persistence. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Dustin Brinker, Male Half-Elf Warrior 5
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)15 (+2) 18 (+4)11 (+0)
Skills Insight +7, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Elven, Ignan, Druidic
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Jabbie Munggen, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'8", this man wears loose pants and a collared shirt complete with sweater beneath his coat. His long white hair is drawn into a two foot long braid. This blue eyed southerner is not easily forgotten.

Personality: He acts crazy and hedonistic. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Interpreter arts, while his father instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a daughter. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Jabbie never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Rich, In love, Criminal record. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Jabbie Munggen, Male Gnome Expert 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)9 (-1) 10 (+0)10 (+0)
Skills Deception +2, Investigation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Masterwork studded leather. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Dalgal Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He very much looks the part of a Marshal. Beneath his clothing is a huge mess of scar tissue. He wears his chestnut hair up. He has amber eyes.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the west to a Marshal, Dalgal learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Marshal. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Racist. Bonds: Job, Slave, Religious. Occupation: Marshal

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dalgal Glanhig, Male Dwarf Adept 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 20 (+5)18 (+4) 12 (+1)12 (+1)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Giant, Draconic, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 270 gp. 1 Half-Plate.


Social Check DCs


Dagger On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a red vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his red boots flare out at the collars. His white fur is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to loving parents in a slum to the north. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Dagger On the Mountaintop, Male Tabaxi Expert 4
Medium (5'10") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)10 (+0) 10 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs

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