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NPC Generator

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Advanced [show]


Silvo Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He keeps his brown hair in a pixie cut. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Energy wise he seems alert and responsive.

History: His parents moved while he was still in utero so he is the first generation to be born here. Silvo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Unemployed again.

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Immigrant, Nature. Occupation: Gardener

Voice: American accent

Attributes [hide]

Silvo Glenfellow, Male Halfling Druid 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Deception +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: Just what you see.


Social Check DCs


Wobbles Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze, and he perpetually has his kukri ready. With bright black hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Rich, Religious. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wobbles Umbodoben, Male Gnome Monk 9
Small (3'3") Gnome, Chaotic Good (CR 9)
Armor Class 14
Hit Points 45 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)15 (+2) 16 (+3)12 (+1)
Skills Arcana +5, Insight +6
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Orc
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1400 gp. Red-brown spinel (120 gp). Tiger eye turquoise (14 gp). Deep blue spinel (1500 gp).


Social Check DCs


Hadarai Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He wears a violet coat over a green low-cut shirt, and a deerstalker hat upon his head. He has shaved his head bald. His face is scarred and worn.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a plains tribe. He moved out west to avoid the crime he committed. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Persistence, Opinionated. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Masseuse

Voice: Farmer accent

Attributes [hide]

Hadarai Ilphelkiir, Male Elf Barbarian 12
Medium (4'9") Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 74 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)8 (-1) 13 (+1)11 (+0)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 400 pp. Rhodochrosite (13 gp). Malachite (13 gp). Pink pearl (140 gp). Golden yellow topaz (1600 gp). Hematite (13 gp). Azurite (13 gp). Black pearl (1600 gp). Black opal (1600 gp).


Social Check DCs


Geoffrey Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in grey turtlenecks beneath a green coat with brown slacks. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He can't help but pocket interesting objects he comes across

History: Gifted from a young age, Geoffrey studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Criminal record, Military. Occupation: Barber

Voice: pre-pubescent

Attributes [hide]

Geoffrey Hardy, Male Half-Elf Fighter 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 10 (+0)17 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp.


Social Check DCs

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