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NPC Generator

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Advanced [show]


Baradad Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his bow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His crest is blue and curly. This gold eyed southerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Baradad embodies much of what other species detest in the Dragonborns. He is a font of random trivia from the lore and stories he has discovered

History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has comitted a past crime that haunts him to this day; and he has money and likes to spend it

Ideals: Logical. Flaws: Antagonistic. Bonds: Nature, Rich, Criminal record. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Baradad Phrahdrandon, Male Dragonborn Cleric 6
Medium (6'6") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 300 gp.


Social Check DCs


Morkral Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his auburn hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the south his family was never financially stable. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him; and dwarven compassion

Ideals: Entrepeneur, Impeccable. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Morkral Broodfist, Male Dwarf Aristocrat 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 103 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)11 (+0) 18 (+4)12 (+1)
Skills Intimidation +5, Nature +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 300 pp. Violet garnet (1400 gp). Moonstone (50 gp). Zircon (50 gp). Pink pearl (140 gp). Peridot (50 gp). Hematite (15 gp). Red garnet (140 gp). 1 Minor magic item.


Social Check DCs


Heward Woods, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has chestnut hair. He has a tattooed face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a criminal king-pin and mafia family In his 12th year, his parents were killed by a giants raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. Recently he has begun working with bootleggers and crooks.

Motivation: Revenge; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Enemies. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Heward Woods, Male Human Warrior 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)11 (+0) 9 (-1)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs


Osco Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy blue pantaloons and a white scarf. He has moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Osco hails from a village terrorized by illithids. He moved out east to avoid the crime he committed. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural halfling artifacts is his passion

Ideals: Justice. Flaws: Terse. Bonds: Criminal record, Enemies, Adventurer. Occupation: Cartwright

Voice: Smoker's lung

Attributes [hide]

Osco Tallfellow, Male Halfling Monk 7
Small (3'0") Halfling, True Neutral (CR 7)
Armor Class 13
Hit Points 45 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)13 (+1) 10 (+0)9 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Brass mug with jade inlays (500 gp). Gold music box (2000 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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