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NPC Generator

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Advanced [show]


Stannor Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this eastern man wears a green armored body suit, with a simple grey line shooting up and back down. His long auburn hair reaches down to his waist. His eyes, though not visible through his cowl, are hazel.

Personality: While he acts the brute, he is far gentler than he would appear. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Stannor's homeland. Stannor decided to take the middle way and become a bodyguard. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Fighting. Bonds: Rich, Immigrant. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Stannor Elderberry, Male Halfling Monk 13
Small (2'11") Halfling, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 97 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)17 (+3) 19 (+4)10 (+0)
Skills Arcana +7, Survival +8
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Terran, Auran
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 300 pp. 1 Medium magic item.


Social Check DCs


Maagog Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His crest is blue and very short. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Many brigands want him driven away; and further expansion of business

Ideals: Passionate, Entrepeneur. Flaws: Shy. Bonds: Job, Enemies. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Maagog Delmirev, Male Dragonborn Cleric 9
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)13 (+1) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Investigation +5, Survival +3
Senses Passive Perception 10
Languages Common, Draconic, Abyssal
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 13000 sp. Carnelian (70 gp). Rhodochrosite (12 gp).


Social Check DCs


Hobart Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered bastard sword and tarnished sword as well. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He acts crazy and hedonistic. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Gifted from a young age, Hobart studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hobart fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has decided he is irredeemable; and he is a bit of a kleptomaniac

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Adventurer, Criminal record. Occupation: Fortune-teller

Voice: Posh accent

Attributes [hide]

Hobart Glenfellow, Male Halfling Fighter 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)18 (+4) 10 (+0)11 (+0)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Goblin, Gnoll, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Pink pearl (100 gp). 1 Magnifying glass.


Social Check DCs


Einkil Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white tunic with green highlights, and long pastel pants that bunch up around his shoes. His hair is cut close to his head. His thin eyebrows rest above his beady gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is afraid of women and trembles around them

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Einkil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted, Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Family. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Einkil Torunn, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 5000 cp. Blue sapphire (400 gp). Amethyst (40 gp). Carnelian (70 gp). 4 Acid flasks.


Social Check DCs

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