Fenriz Sage, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. His black hair is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He plays an instrument quite well.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it.
Ideals: Athletic, Passionate, Artistic. Bonds: Attractive, Rich. Occupation: Shepherd
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 104 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +7
Possessions: 6000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Embroidered and bejeweled glove (2000 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Solid gold idol (900 gp). An abacus with copper, silver and gold markers (50 gp). Jeweled electrum ring (5000 gp). 1 Medium magic item.
Harvest Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears just a tan suit. He has moderate length yellow fur. This yellow eyed westerner is not easily forgotten.
Personality: He dislikes all the random violence that takes place in the west. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised in a white middle class family as the only child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now spends his time doing works of charity.
Motivation: His religion dominates his actions; and his spouse's relatives view him with great suspicion
Ideals: Pacifist, Philantrophist. Flaws: Mundane. Bonds: Family, Religious. Occupation: Butcher
Voice: Whispers
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Gorfel Thorpe, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. His white hair, when down, is lengthy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a massive crush on the younger sibling of the Spice Merchant who has hired him part-time. He is lazy, self-centered, vain, and jealous.
History: He was born in the west. Gorfel was born on a far western plains where he grew up under the tutelage of his father, an expert Spice Merchant. He moves from town to town, unable to find a place to settle.
Motivation: Wants his loneliness to end.
Flaws: Addict, Selfish. Bonds: Attractive, Has a crush, Immigrant. Occupation: Spice Merchant
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Druidic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Balimaar Remington, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a hunchback. His hair is always cut to a buzz. He is baby faced.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born several months after his mother was called into army service. His first spouse was a Animal Trainer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He is wracked by social anxiety.
Flaws: Ugly, Fearful. Bonds: Poor, Family, Military. Occupation: Bowyer
Voice: American accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 40 pp. 1 Everburning torch.
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