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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Burgell Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a grey vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his grey boots flare out at the collars. His golden hair is slicked back into a classic pompadour. His eyes are hazel and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Burgell Munggen, Male Gnome Warrior 1
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)12 (+1) 11 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Shump Hayden, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a perfectly clean shirt and pair of pants. He sports a long red beard, and similarly colored long hair. His amber eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invites people to come help in his community garden.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist. Flaws: Terse, Disease. Bonds: Attractive, Immigrant, Rich. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Shump Hayden, Male Half-Orc Paladin 5
Medium (6'6") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)11 (+0) 15 (+2)10 (+0)
Skills Religion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Ernest Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. His hair is always cut to a buzz. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Athletic, Philantrophist. Flaws: Addict, Insane. Bonds: Family. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Ernest Berkeley, Male Human Bard 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)9 (-1) 9 (-1)11 (+0)
Skills Athletics +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Obsidian (8 gp). 3 Thunderstones.


Social Check DCs


Manfred Hayes, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is styled in orderly dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can't help but pocket interesting objects he comes across

History: He was raised in a white middle class family as the only child. In his 18th year, his parents were killed by a orcs raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: Wants to raise his children well; and he has decided he is irredeemable

Flaws: Mundane. Bonds: Job, Criminal record, Enemies, Family. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Manfred Hayes, Male Human Wizard 9
Medium (5'6") Human, True Neutral (CR 9)
Armor Class 10
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Athletics +6, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 500 gp. Gold dragon comb with red garnet eye (1400 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (100 gp).


Social Check DCs

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