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NPC Generator

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Advanced [show]


Art Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a green and red robe with the hood down. His black fur is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he's in love

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Slave, Nature. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Art Hummingbird, Male Tabaxi Aristocrat 9
Medium (6'4") Tabaxi, Chaotic Good (CR 9)
Armor Class 14
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)8 (-1) 14 (+2)15 (+2)
Skills Athletics +5, Investigation +2
Senses Passive Perception 12
Languages
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is slicked back into a classic pompadour. He has amber eyes and a black hat with a brown feather.

Personality: Uthemar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Further he is a bit of a stoner and is frequently out of it.

History: The child of eastern immigrants he idolized his father. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Extrovert, Impeccable. Flaws: Addict. Bonds: Immigrant. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Uthemar Erenaeth, Male Half-Elf Druid 7
Medium (5'9") Half-Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 7000 sp. Eye agate (8 gp). Rhodochrosite (8 gp). Alexandrite (200 gp). Chrysoprase (40 gp).


Social Check DCs


Five Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears a black costume with the symbols of luck on his torso. His lavender fur is knotted and matted. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born blind and as such lacked many opportunities for work. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined. Flaws: Addict, Insane, Disease. Bonds: Criminal record. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Five Candle, Male Tabaxi Druid 8
Medium (5'0") Tabaxi, Lawful Evil (CR 8)
Armor Class 14
Hit Points 71 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 18 (+4)11 (+0) 9 (-1)14 (+2)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Moonstone (30 gp). Aquamarine (300 gp). Tourmaline (80 gp). Obsidian (12 gp). Golden yellow topaz (300 gp). Obsidian (12 gp).


Social Check DCs


Naill Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tan tunic with green highlights, and long brown pants that bunch up around his shoes. He carries with him a set of warhammers on his belt, each one with a amethyst on the hilt. His chestnut hair is knotted and matted. His eyes are green and beady.

Personality: He has a massive crush on the younger sibling of the Miller who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Mayor, who enjoyed hunting, Naill was taken on many hunting expeditions. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Naill's homeland. Naill decided to take the middle way and become a bodyguard. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's attracted to the PC; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Adventurer, Nature, Immigrant. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Naill Dalanthan, Male Half-Elf Expert 3
Medium (5'3") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 10000 cp. 2 Thunderstones.


Social Check DCs

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