Nordak Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His whole body is exceptionally muscular. His red hair is thinning but still full. His blue eyes have a joyful gleam in them most of the time.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Wants to have a good time and be beloved; and to end his boredom
Ideals: Optimist. Flaws: Mundane, Insane. Bonds: Rich, Immigrant. Occupation: Spy
Voice: Spits and sputters
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Delg Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a Brewer first and foremost. He believes firmly that knowledge should be universal. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in a small village he learned the ways of the warrior from his father. When Delg reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Job, Military. Occupation: Brewer
Voice: Relaxed voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
Ûgakûga Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his greataxe. His blonde hair is lengthy and is close to two feet long. He wears large thick round spectacles.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Ûgakûga was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted psionic powers by his dying brother.
Motivation: Further expansion of business.
Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Attractive. Occupation: Spice Merchant
Voice: Hissing voice
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Amber (50 gp).
John Addington, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is typically in his Navigator uniform. He is an epitome of beauty. His hair is silver and curly. His amber eyes dart from person to person to random spaces in the air.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He got into the Navigator business at a young age. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's since become an addict/alcoholic.
Motivation: He desires power and/or immortality; and further expansion of business
Flaws: Forgetful, Addict. Bonds: Job, Attractive, Adventurer. Occupation: Navigator
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
