Quick Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, yellow, dusty cloak. He sports a flattop fur cut. He is baby faced.
Personality: He is extraordinarily eccentric. He takes great joy in being the best Painter in town.
History: Born in the south to a Painter, Quick learned a great deal about his mother's area of expertise. Quick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quick fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Fighting. Flaws: Insane. Bonds: Job, Adventurer, Enemies. Occupation: Painter
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 51 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp.
Gerard Livingstone, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. He is bristling with hidden weapons, mostly tridents and kukris. His hair is short and black. His brown eyes dart from person to person to random spaces in the air.
Personality: His tongue was cut out and he uses sign language. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Human conditions. He has built up a small fortune and can afford his own way.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is greedy
Flaws: Disease, Secretive, Racist. Bonds: Rich, Criminal record. Occupation: Carpenter
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Halfling, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Banded mail.
Everard Wellington, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a black tunic with green highlights, and long grey pants that bunch up around his shoes. His whole body is exceptionally muscular. He has moderate length blonde hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Everard was born the youngest of three triplets. Everard was born on a far northern forest where he grew up under the tutelage of his father, an expert Dilettante. He hasn't been sleeping well lately.
Motivation: Regain custody of his son; and he doesn't get along with people that don't share his tastes
Ideals: Gifted, Impeccable. Flaws: Depressed, Insomniac. Bonds: Immigrant, Family. Occupation: Dilettante
Voice: Stutters
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Sylvan, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Dynamic Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'1". He wears professional attire, and his gloved hand is found clutching a pickaxe. His fur is greying and his face has many wrinkles. His half smiles and amber eyes are beguiling and draw you in.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a logical person and will generally grow upset if things defy logic and science.
History: The child of eastern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Dynamic's homeland. Dynamic decided to take the middle way and become a bodyguard. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Logical, Fighting. Bonds: Attractive, Nature, Immigrant. Occupation: Soapmaker
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 12)
Armor Class 11
Hit Points 56 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran, Undercommon, Druidic
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 pp. A necklace of small pink pearls (1000 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). 1 Minor magic item. 1 Minor magic item.
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