Kellen Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is smooth and relatively long. His eyes are gray and catlike.
Personality: Kellen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He believes the world needs to unite to get rid of goblins once and for all.
History: He was raised in a white middle class family as the only child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Revenge.
Ideals: Fighting, Impeccable. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Interpreter
Voice: Slurs words
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 17 (+3) | 15 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 38000 sp. Deep blue spinel (600 gp). Violet garnet (600 gp). 2 Tanglefoot bags. 1 Antitoxin. 1 Everburning torch.
Beast Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who is dressed in earthy colors with a brown and violet handkerchief worn on his right side, he is not a threatening figure. His white fur is long and unkept. His yellow eyes lackadaisically let the world flow into them.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was raised in a white middle class family as the only child. He worked as a nervous Ruler and found it very stressful. He became a Ruler soon after.
Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage
Ideals: Impeccable. Flaws: Ugly, Impulsive, Mundane. Bonds: Job, Family. Occupation: Ruler
Voice: Soothing and warm
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 90000 cp. Banded agate (15 gp). Deep blue spinel (700 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item.
Ar-Gul Stratford, Male Half-Orc [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. He wears a mask on his face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.
History: Born to a pair of adventurers, Ar-Gul grew up listening to his father's many stories. In his 13th year, his parents were killed by a drow raid, leaving Ar-Gul alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Ar-Gul was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Adventurer, Enemies. Occupation: Banker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 58 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 5000 sp. Sardonyx (70 gp). Onyx (70 gp). Red spinel (120 gp). 1 Minor magic item. 1 Minor magic item.
Taklinn Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. He keeps his silver hair in a flapper bob. He has green eyes and a red hat with a black feather.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Taklinn was born with his mother's beautiful face. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To clean up the streets; and he has a crush on the local dilettante
Ideals: Gifted. Bonds: Attractive, Has a crush, Adventurer, Guardian. Occupation: Engraver
Voice: Old Prospector
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 6)
Armor Class 13
Hit Points 50 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 19 (+4) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Dwarven, Goblin, Undercommon, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 100 gp. Amber (110 gp).
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