Pûg Payton, Male Half-Orc [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. He wears his hair in dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born at the edge of vast forest. Pûg liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He got away from his former life and has fallen to alcoholism.
Motivation: Expand his business; and to be a shipwright again
Ideals: Fighting, Joker. Flaws: Addict. Bonds: Nature, Job. Occupation: Dilettante
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 300 gp. Golden yellow topaz (900 gp). Aquamarine (900 gp). Banded agate (10 gp). Black opal (1000 gp). 1 Minor magic item.
Fonkin Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses in grey turtlenecks beneath a violet coat with red slacks. His black hair is singed and shortened. His face is covered beneath a completely black helmet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: Fonkin was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.
Motivation: To be a Shoemaker again; and further expansion of business
Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Job. Occupation: Unemployed
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
Beast Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple pastel robe with black stripes complete with hood. His fur is beige and very short. His eyes are likewise copper.
Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born in a small village he learned the ways of the warrior from his mother. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He is searching for what he claims is his rightful reward.
Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Gifted, Fighting. Bonds: Family, Adventurer, Military. Occupation: Crown-heir
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 65 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Gnome, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dreali Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: 4'10" and muscular, this southern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is long and unkept. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Confrontational and typically high on some drug or another. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Ugly, Addict. Occupation: Barrister
Voice: Thin and wheezing
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 13)
Armor Class 11
Hit Points 47 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 11 (+0) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Gnoll, Auran, Gnome
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 3000 gp. Obsidian (8 gp). Tiger eye turquoise (8 gp). Coral (100 gp). Black pearl (1000 gp). Iolite (60 gp). White pearl (100 gp). Banded agate (8 gp). Silver pearl (100 gp). Onyx (60 gp). Deep green spinel (100 gp). Aquamarine (1000 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

