Galinndan Floshem, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears rags and sports a simple walking cane. He has no hair. His face is scarred and worn.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in the north, but his parents moved at a very young age to the west. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He left for the north, certain he would find work there.
Motivation: Regain custody of his son; and wants to raise his children well
Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Immigrant, Family. Occupation: Painter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 74 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). A necklace of small pink pearls (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kite Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries with him a set of glaives, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His cinnamon fur is singed and shortened. He has gleaming, smiling amber eyes.
Personality: He has a massive crush on the younger sibling of the Slave Trader who has hired him part-time. The war was a terrible time for him, and Kite does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to loving parents in a slum to the north. His father was a soldier and died while he was still young. Kite was left his father's suit of armor and trained in its use and care. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. He hasn't told them the truth, but wants to settle down with them.
Motivation: Wants his loneliness to end; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Has a crush, Military. Occupation: Slave Trader
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 37 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
Possessions: 3000 sp.
Direcris Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in brown turtlenecks beneath a violet coat with yellow slacks. His brass crest is slicked back into a classic pompadour. His gold eyes dart from person to person to random spaces in the air.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His father raised him in a mountain cabin. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.
Motivation: A deep hatred of orcs; and someone believes him a fraud
Bonds: Nature, Adventurer, Rich, Job, Enemies. Occupation: Bricklayer
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Celestial, Druidic, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 170 gp.
Simon Riley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair is blonde, silky, and of moderate length. His violet eyes peer out from beneath his feathered green hat.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.
History: Simon was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to open a new tavern; and he wants to meet his childhood hero
Ideals: Persistence. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Bellfounder
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Pink pearl (60 gp).
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