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NPC Generator

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Advanced [show]


Koeth Fasharash, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is knotted and matted. His ears are large.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with his god.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 17th year, his parents were killed by a goblins raid, leaving Koeth alone in the world. After a stint in an orphanage, he was adopted. He was granted arcane powers by his dying sister.

Motivation: To unite with his sister; and doesn't want to be a interpreter and was forced into it by his family

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Religious, Enemies, Family. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Koeth Fasharash, Male Elf Sorcerer 5
Medium (4'10") Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Intimidation +4, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 sp. Lapis lazuli (7 gp). Tourmaline (120 gp).


Social Check DCs


Alberich Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, constantly wearing a black suit, violet shirt, and blue tie. His hair is brown and very short. His amber eyes peer out from beneath his feathered black hat.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is able to make almost anything out of random pieces of junk.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents enrolled him in a Warlock school at a young age so that he could practice his necromantic talents. Days after completing his studies, news broke out that his hometown was attacked by illithids. Alberich was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Revenge; and his religion dominates his actions

Ideals: Athletic, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Alberich Battlehammer, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)13 (+1) 14 (+2)11 (+0)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 9000 cp.


Social Check DCs


Shane Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bristling with hidden weapons, mostly scimitars and spears. He sports a long golden beard, and similarly colored long hair. This hazel eyed easterner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the east his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Opinionated, Gifted. Bonds: Criminal record, Poor, Job. Occupation: Ruler

Voice: Timid voice

Attributes [hide]

Shane Kimberly, Male Human Paladin 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)12 (+1) 10 (+0)14 (+2)
Skills Athletics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Brottor Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of spears on his belt, each one with a jet on the hilt. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Energy wise he seems alert and responsive.

History: Brottor was born with his father's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Brottor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Fighting, Professionalism. Bonds: Attractive, Job, Military. Occupation: Doctor

Voice: Dutch accent

Attributes [hide]

Brottor Rumnaheim, Male Dwarf Bard 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Gnoll, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 380 gp. Alexandrite (500 gp). Onyx (60 gp). Banded agate (14 gp). 1 Half-Plate.


Social Check DCs

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