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NPC Generator

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Advanced [show]


Traubon Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of strength around his neck, and a sai on his belt. He has a very tight haircut. His green eyes are slightly larger than normal.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Energy wise he seems alert and responsive.

History: He was born to loving parents in a slum to the east. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Flaws: Emotional, Insane. Bonds: Poor. Occupation: Bellfounder

Voice: Sighs a lot, exhausted

Attributes [hide]

Traubon Foamtankard, Male Dwarf Commoner 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 8 (-1)10 (+0)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bucklal Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears very tight pants and wife beaters, though occasionally he sports a grey coat and is in decent physical shape. He has white hair. He has gray eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: He's looking for his big break; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Passionate, Professionalism. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Bucklal Hogcollar, Male Halfling Monk 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)16 (+3) 12 (+1)11 (+0)
Skills Arcana +5, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Draconic, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trynnicus Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His red crest is lengthy and is close to two feet long. His red eyes peer out from beneath his Stetson grey hat.

Personality: Trynnicus is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Extrovert. Flaws: Fearful. Bonds: Religious, Mentor. Occupation: Server

Voice: Slow speaker

Attributes [hide]

Trynnicus Esstyrlynn, Male Dragonborn Ranger 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 290 gp.


Social Check DCs


Senteq Sympony, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears long strands of jet and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to be a bounty hunter again

Flaws: Shy, Hedonist. Bonds: Rich. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Senteq Sympony, Male Gnome Paladin 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 8 (-1)13 (+1)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 9
Languages Common, Gnome, Giant, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs

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