Rael Firahel, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a simple green robe with white stripes complete with hood. His hair is long and chestnut with streaks of auburn, and is pulled back with small green clips. His beard is auburn, braided, and well cared for. His eyes, though not visible through his cowl, are amber.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His mother raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has since lost track of the people in his past.
Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found
Ideals: Philantrophist. Flaws: Racist. Bonds: Family, Nature, Military. Occupation: Dyer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Tiger eye turquoise (7 gp).
Cloud Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly halberds and shields. His fur is orange and very short. He has gleaming, smiling copper eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also hits on women, regardless of circumstances.
History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cloud grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cloud. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He is content.
Flaws: Mundane, Disease. Bonds: Criminal record, Has a crush, Enemies. Occupation: Mayor
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 52 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Auran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5
Possessions: 700 gp. Old masterpiece painting (500 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Golden circlet with four aquamarines (2000 gp).
Bhevek Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, blue, dusty cloak. He has done his best to style his white hair to look like a famous performer. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also is a firm believer in the manly ideal.
History: Born to a Ruler, his mother struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.
Motivation: Wants to work out more often; and to prove his worth to the world
Ideals: Athletic, Gifted. Flaws: Ugly, Shy, Impulsive. Bonds: Poor. Occupation: Cartwright
Voice: Mumbles to self between sentences
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 10)
Armor Class 15
Hit Points 75 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 200 pp. Golden yellow topaz (900 gp). Onyx (40 gp). Sard (40 gp). Lapis lazuli (16 gp).
Sun Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he has a large pastel mantle and cape that has been intricately interwoven into his black robe. He keeps his black fur in a pixie cut. He wears crescent spectacles with a black brim.
Personality: He is irascible and easily irritated. He works hard and plays hard.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Sun grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sun. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: An old rival family wants him found; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Antagonistic, Hedonist. Bonds: Criminal record, Rich, Family. Occupation: Laborer
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 59 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 2100 gp. 1 Minor magic item.
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