Cairn Rage, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy dark red stubble. He wears dull tan sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He has a hunchback. He has wavy dark red hair. He tend to wears goggles to shield his eyes.
Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Cairn grew up listening to his father's many stories. A gifted student he started as a Shipwright, but he got bored and became a Architect. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business.
Flaws: Ugly, Addict. Bonds: Adventurer, Job, Rich. Occupation: Architect
Voice: Boston accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Goblin, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 310 gp.
Krimmon Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He carries with him a set of hand crossbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His blonde hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a very good compulsive liar and kleptomaniac.
History: When he was but 7 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Krimmon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Passionate. Bonds: Criminal record, Immigrant. Occupation: Layabout
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Sethrekar Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a grey shirt with thin black vertical stripes and white pants. His red crest is heavily combed to the right. He has a dull look in his red eyes.
Personality: Calm and collected, he is a well trained Engraver. He believes the world needs to unite to get rid of brigands once and for all.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He worked as a nervous Engraver and found it very stressful. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He is unsatisfied with his job.
Flaws: Disease. Bonds: Attractive, Job, Enemies, Rich. Occupation: Engraver
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. 1 Banded mail.
Dain Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'1" northern man, he wears baggy violet pantaloons and a white scarf. His moppish red hair is in a traditional bowl cut. His eyes are gray and he is always smoking a pipe.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Further he is a bit of a stoner and is frequently out of it.
History: He was born several months after his father was called into army service. His family was turned out during the war. He and his family wandered north to less war torn lands. He's since become an addict/alcoholic.
Motivation: Regain custody of his son; and wants to raise his children well
Ideals: Disciplined. Flaws: Addict, PTSD. Bonds: Military, Family. Occupation: Soapmaker
Voice: French accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Orc, Aquan
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 180 gp.
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