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NPC Generator

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Advanced [show]


Hubert Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses in blue turtlenecks beneath a grey coat with pastel slacks. His hair is brown and curly. His otherwise smooth face is marked with small tiny scars.

Personality: Hubert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved out north to avoid the crime he committed. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Hubert never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Artistic, Opinionated. Flaws: Ugly. Bonds: Criminal record, In love. Occupation: Tailor

Voice: Aggressive tone

Attributes [hide]

Hubert Hybrid, Male Half-Elf Ranger 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)11 (+0) 8 (-1)14 (+2)
Skills Athletics +7, Investigation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Black pearl (900 gp). Smoky quartz (80 gp). Lapis lazuli (11 gp). Black pearl (900 gp).


Social Check DCs


Pallabar Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is well dressed, constantly wearing a grey suit, brown shirt, and white tie. His clothes are grease stained in places. He has styled his auburn hair well, parting it to the right. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He has always had a great fascination with Gnomish culture. Energy wise he seems alert and responsive.

History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He left for the south, certain he would find work there.

Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people

Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Poor, Immigrant. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Pallabar Bafflestone, Male Gnome Monk 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 70 pp.


Social Check DCs


Thorpe Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He has wavy blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Carter. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 14th year, his parents were killed by a brigands raid, leaving Thorpe alone in the world. After a stint in an orphanage, he was adopted. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and he wants revenge against brigands

Flaws: Insomniac, Disease. Bonds: Job, Enemies. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thorpe Wildheart, Male Halfling Warrior 9
Small (3'1") Halfling, Chaotic Good (CR 9)
Armor Class 15
Hit Points 90 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)17 (+3) 8 (-1)12 (+1)
Skills Performance +4, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Halfling, Orc, Gnome, Auran
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 170 pp. Alexandrite (500 gp). Rhodochrosite (14 gp). Chrysoprase (50 gp). Aquamarine (500 gp). Coral (40 gp). Blue quartz (14 gp). Rose (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a very tight haircut. He has gray eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He comes from a rich western family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is not mentally stable, and does not behave rationally; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Disciplined. Flaws: Secretive, Insane. Bonds: Rich, Military, Debt. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Bertram Warmwater, Male Halfling Rogue 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)9 (-1) 10 (+0)13 (+1)
Skills History +1, Performance +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. Red spinel (60 gp). 2 Acid flasks.


Social Check DCs

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