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NPC Generator

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Advanced [show]


Wrenn Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: An older man who is well dressed, constantly wearing a black suit, grey shirt, and brown tie, he is not a threatening figure. He wears his brown hair up in a very large beehive style do. His eyes are green and catlike.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born at the edge of vast island. Like his father and his sister before him, after school he went straight into learning to become a Weaver. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult.

Ideals: Optimist. Flaws: Shy. Bonds: In love, Nature, Job. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Wrenn Cobblelob, Male Gnome Cleric 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)12 (+1) 15 (+2)8 (-1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ar-Baruk Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'4". He wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time, and his gloved hand is found clutching a mace. His head has been shaved. His eyes are hazel and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Logical. Flaws: Ugly, Greedy, Fearful, Insane. Occupation: Detective

Voice: Aggressive tone

Attributes [hide]

Ar-Baruk Bentley, Male Half-Orc Ranger 1
Medium (6'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)9 (-1) 15 (+2)6 (-2)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp.


Social Check DCs


Gilthur Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He tends to wear a large violet jacket. His whole body is exceptionally muscular. His brown hair is braided into rings. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the east, but his parents moved at a very young age to the west. He dropped out of school before completing his studies. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Doesn't want to be a Miller and was forced into it by his family; and to share knowledge with the world

Ideals: Optimist, Logical, Entrepeneur. Bonds: Immigrant, Family. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Gilthur Strongheart, Male Dwarf Ranger 4
Medium (4'0") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)10 (+0) 13 (+1)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Silver pearl (130 gp). Alexandrite (300 gp). Amethyst (130 gp). Alexandrite (300 gp). 1 Everburning torch. 2 Thunderstones.


Social Check DCs


Carrie Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He keeps his white hair in a flapper bob. His gray unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Bricklayer mother left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Joker. Flaws: Ugly, Disease, Hedonist, Mundane. Occupation: Priest

Voice: Slow speaker

Attributes [hide]

Carrie Mellerelel, Male Elf Druid 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1500 sp.


Social Check DCs

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