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NPC Generator

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Advanced [show]


Dayereth Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'9". He sports red clothing, slightly heavier than average wear, and his gloved hand is found clutching a hand crossbow. His red hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A true patriot, Dayereth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small plains village. His father took him hunting and taught him how to get in the mind of other creatures. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Ugly, Mundane. Bonds: Poor, Military, Nature. Occupation: Masseuse

Voice: Soft and mumbly

Attributes [hide]

Dayereth Burrows, Male Half-Elf Cleric 5
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills Perception +6, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 100 gp. Banded agate (16 gp). Jasper (50 gp). 1 Minor magic item.


Social Check DCs


Pallabar Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He is tall, broad shouldered and powerfully built. His golden hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better village for his children.

Motivation: Revenge; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Attractive, Enemies, Religious, Mentor. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Pallabar Scheppen, Male Gnome Commoner 11
Small (3'6") Gnome, Chaotic Good (CR 11)
Armor Class 13
Hit Points 82 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 20 (+5)15 (+2) 16 (+3)14 (+2)
Skills Animal Handling +7, Religion +6
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Abyssal
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 210 pp. Rich purple corundum (1500 gp). Obsidian (9 gp). Black pearl (1600 gp). Eye agate (9 gp). Violet garnet (1600 gp). Pink pearl (50 gp). Deep green spinel (50 gp). Smoky quartz (80 gp). Azurite (9 gp).


Social Check DCs


Ar-Baruk Pinkerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears baggy violet pantaloons and a black scarf. His black hair is thinning but still full. His violet eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses divination through singing.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Nature, Job. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Ar-Baruk Pinkerton, Male Half-Orc Wizard 1
Medium (6'1") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp. 4 Antitoxin.


Social Check DCs


Cloud Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. He is bristling with hidden weapons, mostly rapiers and clubs. His fur is cut close to his head. His eyes, though not visible through his cowl, are copper.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the north to a Hunter, Cloud learned a great deal about his father's area of expertise. His childhood dream was to be a Performer, but he was a colossal failure. He is untrained/undisciplined, which makes him dangerous.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy, Insane. Bonds: Rich, Criminal record, Job. Occupation: Hunter

Voice: Pronounces O like U

Attributes [hide]

Cloud Blossom, Male Tabaxi Commoner 8
Medium (6'3") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 20 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)13 (+1) 14 (+2)17 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 10000 sp.


Social Check DCs

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