Kassoon
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NPC Generator

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Advanced [show]


Merihim Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tan painted combat armor at almost all times. His blue hair is knotted and matted. His face is scarred and worn.

Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Carter, but he got bored and became a Shipwright. He has achieved small success as a Shipwright.

Motivation: Further expansion of business; and expand his business

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Merihim Destiny, Male Tiefling Rogue 4
Medium (6'7") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 16 (+3)20 (+5)
Skills Intimidation +7, Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Naal Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. His blonde hair is drawn into a tight pony tail with a rose scrunchie. His brown eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He can't help but pocket interesting objects he comes across

History: He is the product a well kept family trust fund and as such has never really known need. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker, Logical. Flaws: Fearful. Bonds: Rich, Criminal record, Religious. Occupation: Mercenary

Voice: Italian accent

Attributes [hide]

Naal Yaeldrin, Male Elf Commoner 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)12 (+1) 12 (+1)11 (+0)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. Deep blue spinel (200 gp). Lapis lazuli (4 gp).


Social Check DCs


Tim Darby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is kept up in a ponytail inside a feathered hat. His amber eyes are slightly larger than normal.

Personality: A skeptical and narcissistic man, Tim's first love is himself. His second love is also himself. Flattery will make him almost putty in your hands.

History: Tim was born the youngest of three triplets. Tim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been a successful dealer in antiques buying low and selling high.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and an old rival family wants him found

Ideals: Entrepeneur, Impeccable. Flaws: Selfish. Bonds: Family, Nature. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Tim Darby, Male Human Expert 2
Medium (6'3") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Deception +3, Investigation +4
Senses Passive Perception 10
Languages Common, Goblin, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 2000 sp.


Social Check DCs


Dabbledob Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His moppish auburn hair is in a traditional bowl cut. He has gleaming, smiling hazel eyes.

Personality: Dabbledob is depressed about a lot of things. He tends to be a nihilist. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Dabbledob grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Dabbledob was left his mother's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he feels kind of lost in life

Flaws: Depressed, Antagonistic. Bonds: Mentor, Adventurer, Military. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Dabbledob Turen, Male Gnome Druid 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 44 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 19 (+4)16 (+3) 18 (+4)14 (+2)
Skills History +5, Intimidation +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Ignan, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 30000 sp.


Social Check DCs

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