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NPC Generator

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Advanced [show]


Aelar Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is kept up in a ponytail inside a Stetson hat. He has gleaming, smiling green eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now travels the world, in search of power and loot.

Motivation: To unite with his sister; and he desires power and/or immortality

Flaws: Sensitive, Disease. Bonds: Poor, Adventurer, Family. Occupation: Soapmaker

Voice: Soothing and warm

Attributes [hide]

Aelar Horineth, Male Half-Elf Fighter 1
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Investigation +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Giant, Draconic, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 300 sp.


Social Check DCs


Naeris Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of swords on his belt, each one with a topaz on the hilt. His white hair is cut jaggedly and amateurishly. He has gleaming, smiling amber eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He is greedy; and money/treasure

Ideals: Fighting, Disciplined, Artistic. Bonds: Adventurer, Rich. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Naeris Sylvaranth, Male Elf Warrior 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 17 (+3)15 (+2)
Skills Athletics +3, Investigation +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver chalice with lapis lazuli gems (140 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp).


Social Check DCs


Jebeddo Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered kukri and tarnished longbow as well. He has a red handlebar mustache and slicked back red hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: Confrontational and typically high on some drug or another. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jebeddo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Addict, Insane. Bonds: Attractive, Criminal record. Occupation: Mercenary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jebeddo Offund, Male Gnome Warlock 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)13 (+1) 11 (+0)15 (+2)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 19000 cp. 1 Minor magic item.


Social Check DCs


Medrash Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he sports grey clothing, slightly heavier than average wear. His scarlet crest is singed and shortened. His eyes, though not visible through his cowl, are gold.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west his family was never financially stable. He helped his father out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Expand his business; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Enemies. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Medrash Argenthrixus, Male Dragonborn Rogue 2
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 15 (+2)18 (+4)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp. Obsidian (4 gp).


Social Check DCs

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