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Fonkin Pingun, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean tan cloak covering his clean studded leather. His long chestnut hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He believes the world needs to unite to get rid of giants once and for all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He is content; and someone believes him a fraud

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Enemies, Religious. Occupation: Weaver

Voice: French accent

Attributes [hide]

Fonkin Pingun, Male Gnome Bard 3
Small (3'7") Gnome, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp. Star rose quartz (50 gp). 1 Magnifying glass. 1 Healer’s kit. 1 Masterwork manacles.


Social Check DCs


Quarion Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length golden hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He can speak with the recently deceased. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Military, Family. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Quarion Ilphelkiir, Male Elf Warrior 4
Medium (4'8") Elf, Chaotic Good (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 6 (-2)13 (+1) 13 (+1)14 (+2)
Skills Athletics +1, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 23000 sp.


Social Check DCs


Balam Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his silver hair up. His eyes are likewise silver.

Personality: He is overprotective of those who hire his services. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. Balam liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: Doesn't want to be a Butcher and was forced into it by his family; and an old rival family wants him found

Ideals: Entrepeneur. Bonds: Guardian, Nature, Job, Family. Occupation: Butcher

Voice: Squeaky

Attributes [hide]

Balam Conviction, Male Tiefling Monk 8
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 14
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Acrobatics +7, Animal Handling +4
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 400 gp. Embroidered and bejeweled glove (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ortegar Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His blonde hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Criminal record, Immigrant. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Ortegar Nimblefingers, Male Halfling Aristocrat 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 38 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)20 (+5) 14 (+2)12 (+1) 11 (+0)8 (-1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +1 / 2d6-2, Ranged +8 / 2d6+5, Grapple +5

Possessions: 500 gp. Carnelian (50 gp). Iolite (50 gp).


Social Check DCs

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