Ahrim Faith, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has silver hair. His silver eyes are slightly larger than normal.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's attracted to the pc
Ideals: Pacifist. Flaws: Shy. Bonds: Attractive, Military. Occupation: Cartwright
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 10)
Armor Class 11
Hit Points 55 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 16 (+3) | 20 (+5) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Halfling, Orc, Infernal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 150 pp.
Raer Othronus, Male Elf [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes are passionate and lively.
Personality: Always inclined to offer people food he seems plenty friendly. He plays an instrument quite well.
History: Raer was born with his father's beautiful face. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has set out to sabotage the competition.
Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new shepherd responsibilities is difficult
Ideals: Philantrophist, Artistic, Impeccable. Bonds: Attractive, Job. Occupation: Shepherd
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20000 cp. Chrysoberyl (110 gp).
Dean York, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man is generally well dressed albeit a few years behind the times. He has a long golden beard with little hanging trinkets. He wears large thick round spectacles.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His father raised him in a mountain cabin. Dean liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Cartwright job and began his own company from there.
Motivation: Sabotage a competitor; and he has a crush on the local detective
Ideals: Joker. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Cartwright
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 90 gp. 3 Acid flasks.
Dynamic Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'7", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red fur is smooth and relatively long. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Dynamic lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich, Family. Occupation: Farmer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1900 sp. Obsidian (14 gp).
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