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NPC Generator

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Advanced [show]


Krimmon Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. He has styled his golden hair well, parting it to the right. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Krimmon grew up listening to his father's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: Meet up once more with his childhood friend; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Krimmon Jamjar, Male Halfling Warlock 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: Just what you see.


Social Check DCs


Râsh Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He carries with him a set of nunchakus on his belt, each one with a opal on the hilt. His chestnut hair is braided into rings. His amber eyes are slightly larger than normal.

Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. A gifted student he started as a Performer, but he got bored and became a Navigator. Days after completing his studies, news broke out that his hometown was attacked by giants. Râsh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Expand his business; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Professionalism. Bonds: Job, Religious, Enemies. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Râsh Badger, Male Half-Orc Aristocrat 7
Medium (5'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)11 (+0) 16 (+3)10 (+0)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Vondal Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many pastel ritualistic tattoos. He sports brown clothing, slightly heavier than average wear. His hair is chestnut, silky, and of moderate length. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his sister to traveling adventurers.

Flaws: Greedy, Antagonistic. Bonds: Attractive, Family, Military. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Vondal Bofdann, Male Dwarf Cleric 10
Medium (4'5") Dwarf, Chaotic Good (CR 10)
Armor Class 14
Hit Points 80 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 18 (+4)11 (+0) 14 (+2)15 (+2)
Skills Athletics +3, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 2000 gp.


Social Check DCs


Conrad Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep grey leather and dull yellow iron scale mail. His white hair is long and unkept. His gray eyes peer out from beneath his small grey hat.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Conrad was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He moved out east to avoid the crime he committed. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Marry his sister to traveling adventurers.

Flaws: Ugly. Bonds: Criminal record, Family, Poor, Adventurer. Occupation: Sculptor

Voice: Tuts and clicks tongue

Attributes [hide]

Conrad Withrethin, Male Half-Elf Expert 1
Medium (5'7") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs

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