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NPC Generator

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Theriatis Othronus, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his auburn hair up in a very large beehive style do. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Theriatis hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Elves in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Has a crush. Occupation: Laborer

Voice: Uses sign language

Attributes [hide]

Theriatis Othronus, Male Elf Expert 13
Medium (5'4") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 74 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +6, Athletics +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +4

Possessions: 400 pp. Black pearl (1000 gp). Rock crystal (60 gp). Zircon (60 gp). Sard (60 gp). Violet garnet (1000 gp). Tourmaline (80 gp). Brown-green garnet (80 gp). Iolite (60 gp). Freshwater pearl (15 gp). Carnelian (60 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Idea, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'11" western man, he prefers to wear brown pants and tee shirts. His chestnut hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Mason, who enjoyed hunting, Zepar was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants his loneliness to end; and to clean up the streets

Flaws: Shy. Bonds: Guardian, Nature, Job, Has a crush. Occupation: Body Guard

Voice: High pitched, excited

Attributes [hide]

Zepar Idea, Male Tiefling Barbarian 8
Medium (5'11") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 84 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Druidic, Giant, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 300 gp. Star ruby (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Folgûm Rutland, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears a white coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. His white hair is styled in orderly dreadlocks. He has several tiny opal earrings on each ear.

Personality: Folgûm is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and expand his business

Ideals: Extrovert, Philantrophist. Flaws: Disease. Bonds: Rich, Mentor. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Folgûm Rutland, Male Half-Orc Aristocrat 15
Medium (5'3") Half-Orc, True Neutral (CR 15)
Armor Class 12
Hit Points 99 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)8 (-1) 14 (+2)12 (+1)
Skills Arcana +4, Medicine +7
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 4000 gp. Golden yellow topaz (700 gp). Brown-green garnet (140 gp). Fire opal (1500 gp). Lapis lazuli (6 gp). Hematite (6 gp). Sard (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oren Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has silver hair. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is an amazing painter.

History: Oren was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Oren took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Gifted. Bonds: Poor. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Oren Hogcollar, Male Halfling Monk 4
Small (3'3") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 11 (+0)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs

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