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NPC Generator

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Advanced [show]


Tarhun Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He keeps his long gold crest kept up in a rat tail. His half smiles and red eyes are beguiling and draw you in.

Personality: He will rave to anyone who will listen. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants to get laid.

Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Poor, Has a crush. Occupation: Banker

Voice: Whispers

Attributes [hide]

Tarhun Hshhsstoroth, Male Dragonborn Sorcerer 9
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 14
Hit Points 54 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 18 (+4)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +7, Animal Handling +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 500 gp.


Social Check DCs


Silent In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears bulky black painted plate armor, and is pretty ugly. He sports a flattop fur cut. He has gleaming, smiling copper eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Silent took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Has a crush. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Silent In the Morning, Male Tabaxi Aristocrat 8
Medium (6'9") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +7, Nature +6
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal, Infernal
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +6

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Wharton, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears a tight fitting brown shirt and pants. His right hand appears badly burned and disfigured. He has done his best to style his blonde hair to look like a famous performer. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Hugh embodies much of what other species detest in the Humans. He is an amazing painter.

History: His mother raised him in a mountain cabin. Through the years after Hugh was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Hugh's father didn't care for him much, and the feeling was mutual. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he is content

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Banker

Voice: Uses sign language

Attributes [hide]

Hugh Wharton, Male Human Ranger 11
Medium (6'3") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 59 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)17 (+3) 14 (+2)11 (+0)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Celestial, Ignan, Druidic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2100 gp. Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (400 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears professional attire. His gray fur is thinning but still full. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the east to a Miller, Seven learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Miller soon after.

Motivation: A deep hatred of illithids; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy, PTSD. Bonds: Attractive, Job, Enemies. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Seven Grass, Male Tabaxi Sorcerer 2
Medium (6'5") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 370 gp. Sardonyx (70 gp). 1 Masterwork Common Melee.


Social Check DCs

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