Grisha Kitchur, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is an epitome of beauty. He has moderate length blonde hair. His hazel eyes are slightly larger than normal.
Personality: Eccentric and domineering, Grisha will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born into a rich family. He was an apprentice working in his mother's forge. He has built up a small fortune and can afford his own way.
Motivation: Further expansion of business; and he has money and likes to spend it
Ideals: Extrovert, Philantrophist. Bonds: Rich, Attractive, Job. Occupation: Roofer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 26 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 3 |
Possessions: 700 gp. Blue star sapphire (1100 gp). Aquamarine (400 gp).
Darrow Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries with him a set of flails, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has moderate length blonde hair. He is very pretty but has cold, dead eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and sabotage a competitor
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Brewer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 72 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Terran, Orc
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: Jeweled anklet (1000 gp). A roughly beaten golden orb (120 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Large well-done wool tapestry (100 gp).
Bruz Marleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tight fitting green shirt and pants. He carries with him a set of flails on his belt, each one with a sapphire on the hilt. His auburn hair is smooth and relatively long. His eyes are amber and catlike.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Courier profession.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has dedicated himself to building a better village for his children.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Brewer
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 57 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 4000 sp. Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item.
Lamlis Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He wears a fancy brown suit. He wears his brown hair up in a very large beehive style do. His brown eyes are slightly larger than normal.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the east. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Opinionated. Flaws: Impulsive. Bonds: Attractive, Immigrant, Adventurer, Job. Occupation: Spice Merchant
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 10)
Armor Class 15
Hit Points 42 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 20 (+5) | 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +5
Possessions: 10000 sp. An abacus with copper, silver and gold markers (90 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Old masterpiece painting (2200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

