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NPC Generator

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Advanced [show]


Dalgal Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he usually wears his pastel robe and has his warhammer always slung over his shoulder. He wears a wide-brimmed hat to hide his balding. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He now travels the world, in search of power and loot.

Motivation: To protect his home; and to prove his worth to the world

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Criminal record, Adventurer, Guardian. Occupation: Barkeep

Voice: Excited and jittery

Attributes [hide]

Dalgal Silverstone, Male Dwarf Cleric 12
Medium (4'3") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 106 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 19 (+4)18 (+4) 15 (+2)14 (+2)
Skills Performance +6, Religion +8
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Gnome, Sylvan, Halfling
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 4000 gp. Old masterpiece painting (2300 gp).


Social Check DCs


Frouse Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He has no hair. His thin eyebrows rest above his beady gray eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Frouse lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Gardener they were divorced and he won custody of their son. He worked as a Butcher, and he later adopted a second son.

Motivation: Regain custody of his son; and to reunite with his absent father

Ideals: Gifted, Impeccable. Flaws: Ugly, Shy. Bonds: Family. Occupation: Butcher

Voice: Deep voice with rolling R's

Attributes [hide]

Frouse Tarkelby, Male Gnome Aristocrat 10
Small (3'7") Gnome, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 57 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Performance +6, Survival +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 290 pp. Bloodstone (80 gp). Hematite (8 gp). Black star sapphire (1000 gp). Lapis lazuli (8 gp). Rock crystal (80 gp).


Social Check DCs


Serpent Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. He wears his red fur up. His copper eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the south to a Bookbinder, Serpent learned a great deal about his father's area of expertise. When Serpent reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Bonds: Rich, Job, Military, Family. Occupation: Bookbinder

Voice: Spanish accent

Attributes [hide]

Serpent Running, Male Tabaxi Commoner 8
Medium (5'5") Tabaxi, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)11 (+0) 9 (-1)19 (+4)
Skills Persuasion +7, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 400 gp. Brass mug with jade inlays (300 gp). Black velvet mask with numerous citrines (90 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. His chestnut hair is kept up in a ponytail inside a deerstalker hat. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He would rather hide behind his crafts than deal with other people.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Apothecary

Voice: Rolls R's

Attributes [hide]

Dondon Sunmeadow, Male Halfling Barbarian 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 29 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)16 (+3) 8 (-1)12 (+1)
Skills Arcana +5, Insight +1
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Goblin, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp.


Social Check DCs

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