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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Three Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'9" eastern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length orange fur. He wears an eyepatch.

Personality: He is very quiet and rarely speaks above a whisper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Three Of Ale, Male Tabaxi Paladin 7
Medium (5'9") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Ar-Beka Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. He has all his life been fascinated with writing.

History: He was born at the edge of vast mountains. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Bonds: Attractive, Religious, Nature, Adventurer. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Ar-Beka Brandon, Male Half-Orc Sorcerer 7
Medium (6'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 44 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)9 (-1) 8 (-1)10 (+0)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Salasar Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears tight fighting clothing, which leaves very little to the imagination. He wears his red crest down. His gold eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised by priests from a young age. Through the years after Salasar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Salasar's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Salasar and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Fearful, Antagonistic. Bonds: Religious, Mentor. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Salasar Kerrhylon, Male Dragonborn Commoner 5
Medium (6'1") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)11 (+0) 9 (-1)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mamnen Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears just a brown suit. His deerstalker hat is riddled with cuts and holes. His eyes are white and he is always smoking a pipe.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the east, but his parents moved at a very young age to the south. Mamnen was born on a far eastern island where he grew up under the tutelage of his father, an expert Knight. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor.

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Mamnen Brilliance, Male Tiefling Cleric 2
Medium (5'8") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)10 (+0) 9 (-1)15 (+2)
Skills Insight +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 pp.


Social Check DCs

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