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NPC Generator

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Advanced [show]


Tûkâ Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears professional attire. He has a moderate pudge and is not very fit. His white hair is heavily combed to the right. His eyes, though not visible through his cowl, are amber.

Personality: He is almost excessively polite to everyone, even when angry. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and retire the richest man in the east

Flaws: Shy, Impulsive. Bonds: Attractive, Immigrant. Occupation: Performer

Voice: German accent

Attributes [hide]

Tûkâ Hastings, Male Half-Orc Warlock 3
Medium (5'2") Half-Orc, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp. Pink pearl (50 gp). Pink pearl (50 gp).


Social Check DCs


Serpent Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He tends to wear a large yellow jacket. He is physically well-built. His feathered hat is riddled with cuts and holes. His blue eyes dart from person to person.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Serpent began to lead the lost caravan. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his sister; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, In love, Rich, Family. Occupation: Spy

Voice: Pirate accent

Attributes [hide]

Serpent Timber, Male Tabaxi Adept 5
Medium (6'4") Tabaxi, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 16 (+3)13 (+1) 12 (+1)18 (+4)
Skills Athletics +5, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp).


Social Check DCs


Adrik Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a grey and green robe with the hood down, he is not a threatening figure. His silver hair is lengthy and is close to two feet long. His eyes are likewise hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Adrik is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his daughter.

Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Family. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Adrik Strakeln, Male Dwarf Bard 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 20 pp.


Social Check DCs


Veit Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. He has styled his red hair well, parting it to the left. His brown eyes are slightly larger than normal.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born in a small forest village. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: His spouse's relatives view him with great suspicion; and obtaining odd cultural dwarven artifacts is his passion

Flaws: Ugly. Bonds: Poor, Criminal record, Nature, Adventurer, Family. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Veit Fallack, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)11 (+0) 15 (+2)8 (-1)
Skills Arcana +2, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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