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NPC Generator

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Advanced [show]


Glim Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a faded coat and loose pants complete with deerstalker hat. He keeps his long auburn hair kept up in a rat tail. He has gleaming, smiling gray eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Glim was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Banker

Voice: Middle-eastern accent

Attributes [hide]

Glim Musgraben, Male Gnome Cleric 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 45 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 20 (+5)14 (+2) 13 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Orc, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Frouse Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He usually wears his pastel robe and has his spear always slung over his shoulder. His golden hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady blue eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He served in the navy to pay for his family's outstanding loans. Frouse was born on a far western forest where he grew up under the tutelage of his father, an expert Healer. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly. Bonds: Military, Immigrant, Guardian. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Frouse Daergel, Male Gnome Aristocrat 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)16 (+3) 10 (+0)15 (+2)
Skills Insight +2, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Undercommon, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Moonstone (30 gp). 1 Minor magic item.


Social Check DCs


Drogo Bentley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of ruby and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the south, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He used his abilities to travel the world and help people.

Motivation: Money/treasure.

Ideals: Joker, Philantrophist. Flaws: PTSD. Bonds: Rich, Immigrant. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Drogo Bentley, Male Human Warrior 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 17 (+3)14 (+2) 14 (+2)18 (+4)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Theren Holimion, Male Elf [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a black coat with violet slacks. He carries with him a set of swords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His blonde hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He struck the Doctor job and began his own company from there.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and to be a herbalist again

Ideals: Fighting, Gifted, Logical. Flaws: Ugly. Bonds: Job. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Theren Holimion, Male Elf Commoner 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Lapis lazuli (4 gp). Pink pearl (90 gp). 4 Smokesticks.


Social Check DCs

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