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NPC Generator

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Advanced [show]


Aelar Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his scimitar. He has shaved his head bald. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Aelar grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural elven artifacts is his passion

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Mason

Voice: French accent

Attributes [hide]

Aelar Ostoroth, Male Elf Barbarian 4
Medium (5'5") Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Balam Glory, Male Tiefling [Permalink]

Personal [hide]

Description: He wears brown trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a rose on it. He has blue hair. His red eyes peer out from beneath his top brown hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is obsessed with finding treasure.

History: He got into the Marshal business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants his loneliness to end; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Job, Has a crush. Occupation: Marshal

Voice: Pronounces difficult words wrong

Attributes [hide]

Balam Glory, Male Tiefling Rogue 3
Medium (6'5") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)18 (+4) 11 (+0)18 (+4)
Skills Performance +6, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Ignan, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Tiger eye turquoise (13 gp). Chrysoberyl (100 gp).


Social Check DCs


Aerdeth Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'9". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a longbow. With bright red hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born several months after his mother was called into army service. He found a children's book about a Half-Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: To clean up the streets; and he has passion for adventuring and risk

Ideals: Optimist. Bonds: Adventurer, Military, Guardian. Occupation: Performer

Voice: Soft and melodious

Attributes [hide]

Aerdeth Mellerelel, Male Half-Elf Druid 12
Medium (4'9") Half-Elf, Lawful Good (CR 12)
Armor Class 12
Hit Points 56 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)17 (+3) 15 (+2)13 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Ignan, Giant, Druidic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 300 pp. Fire opal pendant on a fine gold chain (2100 gp). Carved bone or ivory statuette (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold dragon comb with red garnet eye (1300 gp). Gold and topaz bottle stopper cork (1300 gp). Gold dragon comb with red garnet eye (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a red broad hat and red clothes. His fur is white and very short. His ears are large.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He invites people to come help in his community garden.

History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To get a good night's sleep; and to find somewhere to settle down

Ideals: Philantrophist. Flaws: Ugly, Shy, Mundane, Insomniac. Bonds: Job. Occupation: Cartwright

Voice: Hissing voice

Attributes [hide]

Leaf Timber, Male Tabaxi Rogue 6
Medium (6'6") Tabaxi, Neutral Evil (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 10
Languages Common, Goblin, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 1000 sp.


Social Check DCs

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